![]() This is often not trivial, because a fix might rely on several addresses which all have to be determined individually for every version. For this reason, every version has to be supported separately by a fix. If the addresses are wrong, the game usually just crashes. memory addresses) of functions or data to hook into. While other game fixes work on a more abstract level, fixes like the ones for Dead Space of Mass Effect hook into the game and need to know the specific locations (i.e. This is most often the case for games that are distributed with certain languages that are only available in some regions. A game can also have multiple versions on the same platform. This means that even if the versions are practically the same, the executables of say the Steam version most likely will have a different layout compared to the Origin or GOG version. Games are often available on a variety of distribution platforms, which usually all come with their own executable file of the game. Although the fixes were advertised to work with Origin, they would show an unsupported version pop-up for some users, while working fine for others. This might not look very impressive, but fixing this issue involved tackling a more severe underlying problem with Origin. ![]() The fix should now correctly work with Origin versions from any region.The change logs for both games are as follows: I recently started to have a little bit more free time at my disposal again and used it to tackle an annoying problem that plagued the mouse fixes for both Dead Space and Mass Effect.
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